LuminalShineΒΆ
Game streaming, rebuilt for modern Windows.
LuminalShine is a self-hosted, low-latency game streaming host for
Windows 11 β a hardened, NortheBridge-maintained descendant of
Sunshine, focused
exclusively on getting the most out of current Windows builds
(including the Insider Preview Canary and Dev channels). Pair it
with any Moonlight client, or
stream straight to a browser via the built-in WebRTC client at
/webrtc.
π Quick Start
The 10-minute happy path: install, pair a client, start streaming.
π Introduction
What LuminalShine is, why it exists, and how it relates to Sunshine + Vibeshine.
π» System Requirements
Host PC requirements, supported encoders, and what clients work.
ποΈ Architecture
Whatβs running on your PC: capture, encode, transport, input replay.
Install and Configure
Guides
Reference
- API
- API Token Security Model and Best Practices
- GET /api/apps
- POST /api/apps
- POST /api/apps/close
- DELETE /api/apps/{index}
- GET /api/clients/list
- POST /api/clients/unpair
- POST /api/clients/unpair-all
- GET /api/config
- GET /api/configLocale
- POST /api/config
- GET /api/covers/{index}
- POST /api/covers/upload
- GET /api/logs
- GET /api/logs/export
- POST /api/password
- POST /api/pin
- POST /api/reset-display-device-persistence
- POST /api/restart
- Authentication
- GET /api/vigembus/status
- POST /api/vigembus/install
- C++ API Reference
- Third-Party Packages
- Awesome-Sunshine
Project